Thursday, November 4, 2010

Project 2 feedback

Taki -
R2

after 2nd pose - add exhale breakdown
when he leans into the desk, keep his weight higher, should be on balance
little more reaction in body when he sees magoc snot
Before lean in, have him look back @ it again


Jesse -

More body and foot movement
pull chair in when char gets concerned
2nd half of poses - adjust timing - find buildup
Figure out punch ending - if extreme, needs more desperation buildup. Use end "begging" poses?
Breakdowns for keyboard gestures and strikes

Round 2

initial investigation pose (~175) hold longer
1st keyboard press - hold longer and think about timing and number of presses
clenched fist pose - make more direct at monitor - funnel and direct his hatred straight ahead
@ 275, make head overlap look more natural, involve shoulders too
around 300, need extra breakdown invloving hands/arms flopping down towards screen
@335, hold this pose longer. It's funny! Need xtra breakdown after showing defeat on face/upper body

Paul
More buildup - have him lean in forward right before he gets caught
Giggle at beginning, and then lean in for the kill
Extra pose for "caught" before he leans to look up
Timing cleanup
stronger finger/hand poses - esp. left hand
when shadow goes over, have him blink or gulp, then cut to black

R2
Less spine curve just a bit on last pose
Add laugh and swoop in inbetweens
find a few additional "target" inbetweens during lean in - he's hunting ants, switching targets, etc
one more inbetween duing sit upright
Spend some time on timing and spacing on certain poses - esp. laugh and lean in



Jackie

Shorten ending - get him defeated
Speed up flop/defeat, but make sure you really slow into it
Do some extra thumbs for scrable to attention

Rais

Start casual, then notice thing
more build up in timing
swap turn direction - no turn away from camera
be aware of arm covering eyes - don't block face from cam

Round 2
1st look - less head turn, sell more with eyes
1st pose - loosen arms, more casual
1st pose - right foot should start slightly twisted like in 2nd pose
3rd pose - too much turn on body and feet, find good 1/2 way
final look pose - add second "extreme" look pose, then make face shocked from this position
final run pose - front foot still in air?
4th or 5th pose - room for both feet to shuffle forward?

Yalda
Hold beginning posture longer - find the moment that makes him put his foot down
Adjust all timing on middle poses - stretch out and build up tension
Just before loss - scoot him more foward - show how committed he is.
Keep him angry in middle, but just before loss, make him hopeful.
Bite lip @ beginning?

R2

Work on spacing and timing, esp. dramatic holds.
Push knees a bit more in early seated poses
Extra inbetween for sit to stand

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